At the intersectionality between Black, gay, nerd, and tech.
GXYZ Newsletter #15
What Locke assumes to be a shortcut to the underground facility leads him to even more questions.
Locke has had enough of the delusions and lashes out at the latest: the mirage of the love of his life, Ira Adler. But what happens if the impossible is actually the truth?
Upon a group of generation ships known as the Ironlands, Ira Adler finds himself on trial for a crime he did not commit.
GXYZ Newsletter #14
GXYZ Newsletter #13
What do a food truck, a dead royal, and a missing family member all have in common? They all stir up unwelcome feelings that Locke thought he buried deep in his mind's attic.
GXYZ Newsletter #12
Locke begins his journey to the Wreck Solar Farm, but the simple trip turns into a fight for his life and his sanity.
A guest post! Margot Hutton, author of Ironsworn: The Unspoken Vow, shares her thoughts on what Actual Play Fiction is.
Locke checks out a lead regarding the strange affliction that killed Amari Wade. Invigorated by what he finds, he decides to do something extremely stupid.
GXYZ Newsletter #11
GXYZ Newsletter #10
Locke says farewell to the passengers and crew of the Bohemian Express right before he stumbles upon his first clue that could lead him to answers surrounding Amari Wade's death.
The GXYZ Newsletter, #9
Amari Wade asks for a favor, and Locke quickly learns that some decisions are out of his hands.
Another body sends the Bohemian Express into a panic. The murderer reveals a shocking message, and Locke realizes just how lucky he really is.
Actual Play Fiction (#APFic) is the term I'm going to start using to describe some of the work I do. APFic is part Actual Play, part typical fiction.
Locke swears to find the murderer on board the Bohemian Express as internal – and external – whispers try to lead him astray at every turn.
Locke says goodbye to NEVERMORE and embarks on a journey to New Bohemia in hopes of finding out more about the Benevolent. Leave it to Locke to stumble upon a murder along the way.
Just because your character has a +5 CHA bonus and advantage on every Persuasion check doesn't mean that you -- the player -- are capable of the same feat. Here are some conversation starters to get the ball rolling.
As Locke learns more about NEVERMORE, the history of their names makes him question his motives and convictions. Should he keep pursuing the Benevolent?
Want to figure out what assets Locke has, the progress he's made on his vows, and more game-/lore-related knowledge THUNDERFANG has? Check out this page!